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Pervaja kniga junogo programmista. Uchimsja pisat programmy na Scratch

Pervaja kniga junogo programmista. Uchimsja pisat programmy na Scratch

Original title
Learn to Program, Second Edition (The Facets of Ruby Series)
Author(s)
Language
Measurements
84x108/16
Publisher
Publication year
Format
Pages
128
ISBN
978-5-496-01790-9
 
 
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Ne somnevajus, chto ty ljubish igrat na kompjutere, telefone ili planshete i smotret 3D-multfilmy. A znaesh, kak ikh delajut? Dlja etogo nuzhny programmy — nabory komand, kotorye prikazyvajut kompjuteru dvigat geroev po ekranu. A teper — samoe glavnoe. Ty mozhesh sam delat takie programmy! Pridumyvat igry so svoimi gerojami, risovat multfilmy — vse, chto zakhochesh. Dlja etogo sozdali spetsialnuju detskuju sredu programmirovanija Skretch. Vse komandy v nej narisovany kak tsvetnye znachki-bloki, iz kotorykh udobno sobirat programmy. Eto pokhozhe na konstruktor "Lego". Prosto beresh kubiki i sobiraesh slozhnuju programmu ili igru. Davaj vmeste otpravimsja v udivitelnyj mir programmirovanija.
Series
EAN
9785496017909
BIC-code(s)
YQ
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